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Assassin's Creed III for PlayStation 3
Assassin's Creed III for PlayStation 3 is an action-adventure set during the American Revolution. You follow Connor, who wants to protect his people as the conflict between Assassins and Templars spreads through the colonies. Boston and New York give you streets, rooftops and guards to evade. Beyond them lies the Frontier: an extensive wilderness where you move through branches and over rocks, track animals and sneak past patrols. A route through a forest therefore calls for different choices than a chase across city rooftops.
Connor uses weapons including a tomahawk, bow and hidden blades. You study enemy positions, attack from cover or counter blows when a fight breaks out. While hunting, clues help you locate animals; a careful approach provides useful materials. At sea, you take the helm of the Aquila. You choose your heading and the moment to fire a cannon volley, making distance and positioning important alongside your skills on foot.
The story alternates historical missions with events involving Desmond Miles in the present. You play this campaign alone. The original online features of Assassin's Creed III on PS3 have been discontinued. This is the 2012 game, not Assassin's Creed III Remastered; expansions and download bonuses are not promised as included.
Region and language
Our PlayStation 3 games are European editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Assassin's Creed III for PlayStation 3 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Assassin's Creed III
Ubisoft released Assassin's Creed III for PlayStation 3 in 2012. After three major adventures with Ezio Auditore, the series moved to eighteenth-century North America. Connor received his own background between different communities, so his interests do not simply align with either British troops or revolutionaries. The familiar war provides the setting for his personal story and the fictional conflict between Assassins and Templars, rather than a game in which you command entire armies.
Development used AnvilNext to create larger groups of characters and more extensive natural environments, among other things. The Frontier demanded a different way of moving from the cities in Ezio's adventures. Branches, slopes and rocks became part of your route, while hunting gave you a separate reason to remain outside town. Naval battles also added a distinct form of action. They were still missions within Connor's adventure, before Black Flag gave sailing a much more central role.
Assassin's Creed III also brings the storyline involving Desmond Miles further to a close. The later remaster is a separate release with changes and bundled content; those features do not automatically belong to this PS3 disc. Ubisoft discontinued the original PS3 online features on 1 October 2022. This description therefore focuses on the original single-player campaign.
Similar games for PlayStation 3
Assassin's Creed on PS3 follows Altaïr and targeted assassinations during the Third Crusade. Sharing the city with guards and civilians makes inconspicuous movement important in both games. III adds a much larger wilderness, hunting and naval battles. While Altaïr mainly approaches urban targets, Connor more frequently switches between city streets, woodland routes and historical events on a larger scale.
Assassin's Creed II on PS3 follows Ezio through Italian Renaissance cities, against a backdrop of art, trade and family disputes. Both adventures have you climb buildings and investigate a conspiracy. III moves that structure to colonial cities and the Frontier. Trees and hunting change exploration, while Connor's relationship with the revolution creates a different personal conflict from Ezio's search for retribution.
Assassin's Creed Brotherhood on PS3 concentrates much of Ezio's adventure in Rome. You build influence there and lead recruited Assassins whom you can summon during missions. III likewise lets you call on allies, but spreads its journey across several cities, natural environments and naval missions. Brotherhood consequently feels more like reclaiming a single centre of power; III follows a broader geographical and historical movement.
Assassin's Creed Revelations gives Ezio a hookblade and bombs in Constantinople on PS3. The dense city invites swift travel across rooftops and lines, while memories of Altaïr connect the storylines. III begins with a different hero and different movement possibilities. The shift from Ezio's urban equipment to Connor's trees, bow and tomahawk is immediately noticeable when exploring an area.
Assassin's Creed IV Black Flag on PS3 makes your ship a permanent base for a journey through the Caribbean. You plunder cargo ships and use loot to strengthen the Jackdaw. III already includes naval battles, but organises them as separate missions within Connor's story. Black Flag intertwines sailing, islands and piracy much more closely; III keeps the American Revolution and its land-based adventure central.