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2010 FIFA World Cup South Africa for Nintendo Wii
2010 FIFA World Cup South Africa for Nintendo Wii brings the official 2010 World Cup tournament into the living room. Choose from 199 national teams and play qualifiers, friendlies or the finals in South Africa. The ten official World Cup stadiums, national sides, kits and stands filled with flags and vuvuzelas give every match a distinct tournament atmosphere. Clive Tyldesley and Andy Townsend provide the English commentary.
The Wii edition uses a more colourful cartoon style and plays more directly than the PlayStation 3 and Xbox 360 versions. Passes, shots and tackles can be controlled in several ways. You can use a Wii Remote with Nunchuk or choose a Classic Controller. Free kicks, penalties, corners and goal kicks include brief timing events that influence a save, challenge or restart.
Solo play includes individual matches and a complete route to the world title. Up to four players can join locally, including several players controlling the same team. The disc contains the squads and stadiums assembled for the tournament. Former network functions and online updates are not offered as working; the local matches and tournaments are fully included on the Wii disc.
Region and language
Our Nintendo Wii games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
2010 FIFA World Cup South Africa supports one to four players on the same Wii. Depending on the selected controls, Wii Remotes, Nunchuks or Classic Controllers are required. The local content is on the disc; discontinued network functions are not guaranteed.
Manual
The manual is missing from this copy of 2010 FIFA World Cup South Africa for Nintendo Wii. That is why the product title says “No Manual”. You receive the game in its box, without the instruction booklet. This makes the contents clear before you order.
The original printed manual usually contains at least English and often around six European languages. The languages vary by edition; Dutch is not always included. This information describes the original booklet and does not mean that it comes with this copy. A copy with a manual is offered separately when available.
The history of 2010 FIFA World Cup South Africa
EA Sports released 2010 FIFA World Cup South Africa in Europe on 30 April 2010, several weeks before the real tournament's opening match. HB Studios developed the Wii and PSP editions, while EA Canada worked on PlayStation 3 and Xbox 360. The Wii game therefore shares the official licence and national teams, but not automatically every system and presentation feature of the other consoles.
For Wii, the team chose a faster, more arcade-oriented football game with stylised players and several control options. Special timing events at restarts make important match situations more visible. Letting several players control one side suits local Wii sessions, while the selection of 199 countries gives teams outside the final tournament their own qualifying route.
The game is a standalone World Cup release, not an expansion for FIFA 10. Later transfers, squad changes and rules from newer FIFA games were not added to this disc. The PlayStation 3 and Xbox 360 versions use different technology and contain features that do not transfer directly to Wii. This description applies only to the 2010 Wii version and does not promise discontinued online services.
Similar games for Nintendo Wii
FIFA 10 on Wii also uses stylised presentation and several control options, but focuses on clubs, leagues and a complete football season. 2010 FIFA World Cup replaces that club structure with national teams, qualification and the official tournament in South Africa.
FIFA 11 continues with club football on Wii and includes a small-team street-football variant. The World Cup game stays with international sides, official stadiums and the pursuit of one trophy. Its squads and tournament atmosphere belong specifically to 2010.
Pro Evolution Soccer 2010 uses the Wii pointer for precise running and passing commands and places more emphasis on tactical positioning. FIFA World Cup plays more directly, offers a Classic Controller option and stands out mainly through the complete official World Cup licence.
Mario Strikers Charged Football turns football into short five-a-side contests with items, hard tackles and special shots. FIFA World Cup keeps regular teams, pitches and tournament rules despite its colourful Wii style and arcade pace. Strikers presents every match as a wild arena sport, whereas FIFA builds tension through qualification, group matches and successive knockout rounds.
Inazuma Eleven Strikers combines football with anime characters and spectacular supernatural techniques. 2010 FIFA World Cup uses real national sides and official stadiums. Both support local players, but one follows a fantasy world and the other the 2010 tournament. FIFA also uses full teams and recognisable rules, while Inazuma builds matches around special attacks and story characters.